Phung Tran
Real-Time VFX Artist
SHORT SUMMARY
I am a VFX artist from Gnomon focusing on Real-Time Effects.
I specialize in creating dynamic Real-Time VFX for games and production, utilizing Unreal Engine, Houdini, Maya, Adobe Suite, Substance 3D, and more.
EDUCATION
Gnomon School of VFX & Animation
- Certificate in Digital Production - Visual Effects Animation | 2020 - 2022
- Focus on Real-Time Effects
San Jose State University
- Bachelors in Fine Art - Digital Media Art | 2014 - 2017
SKILLS
•SideFX Houdini
•Unreal Engine 4, Unreal Engine 5
•Niagara Real-Time Effects
•Blueprints
•Vertex Animation Textures (VAT)
•Autodesk Maya
•Adobe: Photoshop, Illustrator, Premiere, After Effects,
•Substance Painter, Substance Designer
Additional Skills
•Foundry Nuke - Compositing
•Python
•Rigging
•Virtual Production
Plugins: Chaos V-Ray, Redshift, Arnold, Phoenix FD, FractureFX
Languages: English, Vietnamese
Contact
Feel free to contact me about potential work and partnerships.
Phung.Tran1267@gmail.com |562-965-1183
Long Beach, CA