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Phung Tran

Real-Time VFX Artist

SHORT SUMMARY

I am a VFX artist from Gnomon focusing on Real-Time Effects.

I specialize in creating dynamic Real-Time VFX for games and production, utilizing Unreal Engine, Houdini, Maya, Adobe Suite, Substance 3D, and more.

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EDUCATION

Gnomon School of VFX & Animation
- Certificate in Digital Production - Visual Effects Animation | 2020 - 2022

   - Focus on Real-Time Effects

San Jose State University

- Bachelors in Fine Art - Digital Media Art | 2014 - 2017

SKILLS

•SideFX Houdini
•Unreal Engine 4, Unreal Engine 5
   •Niagara Real-Time Effects
   •Blueprints
   •Vertex Animation Textures (VAT)
•Autodesk Maya
•Adobe: Photoshop, Illustrator, Premiere, After Effects, 
•Substance Painter, Substance Designer

Additional Skills

•Foundry Nuke - Compositing 
•Python
•Rigging
•Virtual Production


Plugins: Chaos V-Ray, Redshift, Arnold, Phoenix FD, FractureFX

Languages: English, Vietnamese

Contact

Contact

Feel free to contact me about potential work and partnerships.

Phung.Tran1267@gmail.com |562-965-1183

Long Beach, CA

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